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Kids app art design

Background and Concept Art for the sofatutor KIDS app. An app created for playful learning and to prepare young kids for kindergarden and school. Being one of the first illustrators on this project, I vastly contributed to the games style and identity. The game included hundrets of backgrounds for the explorative worlds, the game background, the intro and outro of each game and more. The game followed an explorative game concept, in which the kids start "at home" and finally start to explore the entire, magical world, all the way into the past, into magical fairytales and space.

Background for the sofatutor KIDS app I drew. An app created for playful learning and to prepare young kids for kindergarden and school. Being one of the first illustrators on this project, I  vastly contributed to the games style and identity.

Background for the sofatutor KIDS app I drew. An app created for playful learning and to prepare young kids for kindergarden and school. Being one of the first illustrators on this project, I vastly contributed to the games style and identity.

I drew over a hundred images like this, including game background and assets, the world backgrounds & interface designs.

I drew over a hundred images like this, including game background and assets, the world backgrounds & interface designs.

The game followed an explorative game concept, in which the kids start "at home" and finally start to explore the entire, magical world, all the way into the past, into magical fairytales and space.

The game followed an explorative game concept, in which the kids start "at home" and finally start to explore the entire, magical world, all the way into the past, into magical fairytales and space.

The game brought many unique challenges, as kids age 3-6 can't read and their parent might even have muted the tablet, the game had to work entirely on visual clues and animations. I learned a lot while being a part of this project.

The game brought many unique challenges, as kids age 3-6 can't read and their parent might even have muted the tablet, the game had to work entirely on visual clues and animations. I learned a lot while being a part of this project.